A Claude Code agent skill for Unity game developers. Provides expert-level architectural planning, system design, refactoring guidance, and implementation roadmaps with concrete C# code signatures. Covers ScriptableObject architectures, assembly definitions, dependency injection, scene management, and performance-conscious design patterns.
Provides base R programming guidance covering data structures, data wrangling, statistical modeling, visualization, and I/O, using only packages included in a standard R installation
Second Opinion from Codex and Gemini CLI for Claude Code
Analyzes codebase patterns to discover missing skills and generate/update SKILL.md files in .claude/skills/ with real, repo-derived examples.
Master skill for the CLAUDE.md lifecycle: create, update, and improve files using repo-verified data, with multi-module support and stack-specific rules.